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ENTREPRENEURIAL FELLOWSHIP PROGRAM
The
Art and Science of Business
Fall
2001
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What
if you were a graduating senior, just about to earn your master's
or PhD, or were a postdoc here at Caltech and had a great idea
for a business? Or, what if you were one of the above and simply
wanted to learn more about the world of business and entrepreneurship?
Now switch gears and imagine you were a student at Art Center
College of Design, had an idea for a business that required technical
expertise, or wanted to learn about the financing, marketing,
and management of a successful start-up company. An exciting opportunity
debuted this yearthe Caltech and Art Center Entrepreneurial
Fellowship Program (EFP). With funding from the National Science
Foundation's new "Partnerships for Innovation" program
and from the private sector, the EFP uniquely brings together
CVs, VCs, and portfoliosin short, people who solve problems
from different viewpointsin an intense nine-month educational
environment.
Photo,
left to right standing: Yasufumi Shiraishi, Serge Sverdlov,
Joey Jones, Boris Axelrod, Eagle Jones, Daniel Schenck, Frederick
Romberg; seated: Matthew Carroll and Robert Sneddon. |
The
program is led by Caltech's Ken Pickar, J. Stanley Johnson Visiting
Professor of Mechanical Engineering, and Art Center's Michael
Dobry, Director of the Office of Design Transfer, with Richard
Murray (Chair, Division of Engineering and Applied Science) as
Principal Investigator, and John Ledyard (Chair, Division of the
Humanities and Social Sciences), as co- P.I. The EFP grew out
of the needs of students who wanted to make the transition from
the academic environment to the world of business. The program
addresses the growing demand for Caltech and Art Center people
with fluency in the languages of science, engineering, and design
who want to learn the language and practice of business, particularly
of high-tech business--and to do so without an MBA or repeating
the failures of so many underdeveloped start-up companies.
Over
the course of the non-degree granting program, the Fellowship
recipients (Fellows) are exposed to a rich experiment in education.
They refine the design and technology behind their proposed products
and services, and perfect their business plans. The Fellows also
study traditional business skills, develop their presentation
and communication skills, and network with entrepreneurs, venture
capitalists, and corporate leaders. The curriculum emphasizes
real-world research and experience, evaluated, for instance, by
a series of charettes
(a French term often used in architectural design, denoting concentrated,
rigorous short-term projects, administered on the fly, with the
express purpose of strengthening decision-making skills, developing
leadership thinking, and encouraging effective teamwork).
The
curriculum stresses a learning process that is itself entrepreneurial
in nature, with methods drawn and blended from traditional MBA
curricula, corporate training programs, and non-traditional business
disciplines. Many of the methods and much of the content of instruction
reflect the realities of a business start-up atmosphere, emphasizing
the cultivation of strategic business thinking and risk taking.
As prelude to the program's selection process, applicants form
interdisciplinary teams of two or three people. Each team creates
a business plan for a proposed start-up company that commercializes
technologies that the applicants developed or have been exposed
to during their studies. Teams are judged on the merits of the
business model, use of innovative technology, and the candidates'
qualities of enthusiasm, passion, and commitment. Each Fellow
receives a stipend and benefits for the length of the program.
Caltech's course, Entrepreneurial Development (E 102), open to
Art Center students, provides an excellent precursor to the application
process.
Of
the 75 applicants from Caltech and Art Center, nine Fellows were
selected, in four project teams, and they officially began work
on July 9, 2001. Their innovations range from a fluids-based means
of information display to enhanced synthesis of computer animation.
The teams and their projects for the first year are:
Frederick
Romberg (MS '00) (Caltech) and Daniel
Schenck (Art Center). Bubble Imaging Technologies:
developing three-dimensional liquid-motion technology for dynamic
displays.
Boris
Axelrod, (BS '01) Yasufumi
Shiraishi (BS '01), and Serge
Sverdlov (BS '01) (Caltech). Centoid: development
of economic algorithms that will make the collection of small
sums of money over the Internet extremely efficient.
Matthew
Carroll (Art Center) and Robert
Sneddon (Caltech). KnowNet: an Internet communication
system for forming "trust networks" for the rapidly
growing knowledge management industry.
Eagle
Jones (BS '01) (Caltech) and Joey
Jones (Art Center). Synthesized Animation:
development of real-time motion synthesis software to enable
easier and faster creation of computer animation and games for
the entertainment and Internet industries.
The
success of all entrepreneurial endeavors depends on teamwork.
The EFP is no exception, and great efforts have gone into bringing
on partners as advisors, mentors, and sponsors. These partners
have been enlisted as Berlitz instructors, so to speak, to help
translate the many dialects of business language; the partners
also provide the Fellows with personal and intellectual relationships
in the financial, marketing, and legal communitiesrelationships
critical to entrepreneurial success. In addition to their advising
and mentoring roles, many partners have brought their companies
into the program; Intel, ITU Ventures, National Collegiate Investors
and Innovators Alliance, Mohr Davidow, Motorola Ventures, and
O'Melveny Consulting are all providing invaluable financial support
to the EFP.
The
physical and metaphorical point of convergence for the Fellows
is the space they share in Moore Laboratory. The participants
from Caltech refer to the room as a lab. Art Center folks call
it a studio. EFP administrators understand it as an office. The
space is, in truth, all the above and more. It's a place where
the associated activities of labs, studios, and offices come together
in the service of dynamic education.
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